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 Fei'Yin fight!!

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Palantyr
Decent Challenge
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Posts : 30
Join date : 2009-08-17
Age : 43
Location : Hawaii

PostSubject: Fei'Yin fight!!   Thu Oct 22, 2009 11:54 pm

Anyone else need this fight for ACP. The Orc, Yag, Quadaz, and Gob?
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PostSubject: Re: Fei'Yin fight!!   Fri Oct 23, 2009 12:50 am

yes, i can probably go whenever as long as were not doing ZNMs or dyna

id post a link to the quest to try to be helpful but once again wiki defies the laws of HTML hence:
http://wiki.ffxiclopedia.org/wiki/Those_Who_Lurk_in_Shadows_(III)
but if you copy and paste that whole thing it should work
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morden
Easy Prey
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Join date : 2009-08-21
Age : 44
Location : Honolulu

PostSubject: Re: Fei'Yin fight!!   Fri Oct 23, 2009 2:54 am

i could use that too!! mirke wandercors !! PLEASE PLEASE!!
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Palantyr
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Join date : 2009-08-17
Age : 43
Location : Hawaii

PostSubject: Re: Fei'Yin fight!!   Fri Oct 23, 2009 8:32 am

Mission Name: Those Who Lurk in Shadows (III)
Start NPC: None
Requirements: Previous Mission
Suggested Level: 75
Title: None
Repeatable: Yes, upon defeat
Reward: Ivory Key
700 Experience Points

Previous Mission: Those Who Lurk in Shadows (II)
Next Mission: Remember Me in Your Dreams

Replay Cutscene
Cut Scene Name NPC (F-5)

Contents

* 1 Walkthrough
o 1.1 The Battle
* 2 Videos
* 3 Game Description
* 4 Game Script

Walkthrough

* Anyone can help with this fight, even people without the expansion. A Mark of Seed is required for each party member seeking mission completion, but is not required for those helping.
o Only those with a Mark of Seed will be rewarded with an Ivory Key upon completion.
* Click the burning circle at Qu'Bia Arena once for a Cutscene, then again to enter a battlefield.
o The battlefield is capped at 75, and you do not lose experience if you fail.
o Buffs are removed upon entering
o Tractor does not work in this Arena
* You will be fighting four enemies:
o Seed Orc (WAR)
o Seed Yagudo (WHM)
o Seed Quadav (RDM)
o Seed Goblin (THF).

A full party of level 75s is strongly recommended in order to beat this fight (see testimonials).

* If you fail the fight, another Mark of Seed will need to be obtained to re-enter battlefield. By failing the BCNM, you do not need to wait until after Japanese Midnight to reacquire another Mark of Seed.

The Battle

See the individual mob pages for information about their abilities and behaviour.

* Seed Orc (WAR) uses a special ability called Phantasmal Dance, causes AoE damage, Knockback, and Bind.
* Seed Yagudo (WHM) uses a special ability called Feather Maelstrom, which causes Amnesia and Bio.
* Seed Quadav (RDM) uses a special ability called Thunderous Yowl, which gives AoE Curse and Plague.
* Seed Goblin (THF) uses Thief skills and randomly teleports behind a player, forcing all players attacking him to put away their weapons and manually re-target. Spells already being cast on him will still land, however.
o Uses Sneak Attack, Bomb Toss, and Goblin Rush.
o Players that start running when they see the Goblin disappear can avoid SA Goblin Rush with a "PLAYER is too far away." message. Standing with your back against the wall won't help, it will still get you. Third Eye did catch Seed Goblin's Sneak Attack. Utsusemi might work tooVerification Needed
o Uses ability Saucepan which gives you a 30 minute food effect between -10 and -15 to all attributes and will overwrite existing food. This can be removed by Colibri, Antacid, or Parike-Poranke.
o Extremely resistant to Repose.

* Mobs have low damage and defense (hitting DD in TP gear for ~100, ~50 with Cocoon); damage reduction will help greatly.
* These mobs are all immune to black magic Sleep (even with the use of Elemental Seal)
o Light-based sleep works but may resist and has short duration.
o All mobs are susceptible to Gravity, though the Goblin has THF's Resist Gravity trait.
o Bind is frequently resisted (immune?)

* All mobs share hate with each other
o The monsters do not have shared enmity, they possess very specific enmity mechanics.
+ Seed Goblin follows normal enmity mechanics when in battle; however, each time it teleports to Sneak Attacks someone in the party, the Goblin's enmity is reset.
+ Seed Yagudo and Seed Quadav follow normal enmity mechanics.
+ Seed Orc will assist the Seed Yagudo, attacking the same target as the Yagudo, and will only stop after the Yagudo is dead; at which point the Orc will begin assisting the Seed Quadav, and continue assisting until the Quadav is dead. Once both Yagudo and Quadav are dead, the Orc will return to normal enmity mechanics.

* This fight can be repeated by collecting the seed afterglows again.
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Budah
Tough
Tough


Posts : 59
Join date : 2009-01-27
Age : 37
Location : California

PostSubject: Re: Fei'Yin fight!!   Tue Oct 27, 2009 6:39 pm

If you all need help with that fight I would be more than happy to help. The last 3 times I did it somehow I ended up tanking it as thief. The extra evasion helps. If you need a pld I have that job geared also. Just let me know.

~Budah~
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Fei'Yin fight!!
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